A customer’s grocery order at the sari-sari store

The controls you need

ActionWith a mouseOn this touch player
Take or drop an itemLeft clickTap the item or destination
Return an itemHold left clickPress and hold
Check the priceRight click the itemTap Price, then tap the item
Continue dialogueClick when promptedTap when prompted
Look aroundMove the pointer toward an edgeUse the Look arrows

The touch buttons translate your gestures into the original game’s mouse controls. They appear on touch devices. Price applies to your next tap, then switches back to normal interaction.

Find your way around the shop

Use the labels drawn into the store: shelf on the left, fridge on the right, sachets above, and counter below. Moving your mouse toward these edges changes where you look.

On a phone, the Look buttons give you the same directional controls without needing a hovering mouse. Each arrow moves one view at a time. Use the opposite arrow to return to the customer. The center button stops edge panning. Let the view settle before selecting a product.

Shelves with snacks, canned food and noodles
The left shelves. Match the package to the customer’s order.

Take an order one item at a time

  1. Read the customer’s dialogue and order. Check the quantities as well as the package.
  2. Look toward the correct shelf, sachets or fridge.
  3. Check the product’s price before taking it if you need to total the order.
  4. Take the requested item and bring it to the counter. Repeat for the remaining quantity.
  5. Finish the customer interaction and read the next dialogue before moving on.

A normal click picks up or puts down an item. Holding the button is a different action: returning it. If items keep going back, use a brief tap rather than a long press.

Keep track of the money

Use the cash drawer and the game’s calculator when an order requires payment. Count the amount actually given, then subtract the total price to find the change.

The drawer artwork shows separate places for coins and notes. Move your view down to see it clearly instead of trying to work from the customer view.

Need help with the subtraction? Open the change helper. It can also show when the payment is short.

Make room for the story

Use Fullscreen from the player toolbar to make the store easier to read. On a phone, landscape gives the game considerably more usable room. Headphones help you notice the shift in atmosphere.

This is a short horror story with shopkeeping interactions. Read the conversations rather than treating every line as a checkout prompt. If you need practical help without story spoilers, use the first-shift walkthrough.